


Two new game modes, called Boss Rush and Weekly Challenge, are also exclusive to the XBLA version of the game. (The PC version is shown in the image above.) Players will still progress through the game by firing orbs of various hues to make like-colored chains for points, but a number of exclusive differences-such as high-definition graphics, achievements, and cosmetic avatar rewards-are being folded into the proceedings. Previously available on other platforms like PC, DS, and 3DS, the upcoming Xbox 360 version will include a number of improvements and some extra bells and whistles that set it apart from previous iterations. PopCap Games today revealed plans to bring its popular puzzler, Zuma's Revenge!, to Xbox Live Arcade.
